Guild War Updates |
Posted by: Panther - 05-02-2016, 01:03 AM - Forum: News and Announcements
- Replies (5)
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Hey, I'm Back!
I've made a few updates to some plugins, a few minor bug fixes here and there.
I've fixed /guild deny and improved a bit of code.
I've started work on adding Guild Ally/Enemies, that will be happening soon.
I've also made some changes to guild war it self.
It should now start automatically on Friday and end first thing Saturday (see /servertime or the time on the forums for reference)
During the war, points are now scaled to only 1 point per attack per second on the Guild Pole. (Killing enemies will score more points in the future)
At the end of guild war, the guild with the most points wins. Protection to the Guild Zone will be turned back on and all CURRENT members of the winning guild will be given Build permissions to the Guild Zone until the next Guild War, meaning The winning guild gets to do whatever they like with that zone for the week (Build a base, build your name in big wrinting, ect, whatever)
I've also trialing some new features that prevent you from harming guild members in guild war. It might appear buggy/godmode hack kind of thing, but this will only happen inside the Guild Zone DURING Guild War.
(TESTING: Guild war is MONDAY (today) but will change back to FRIDAY after today just for testing purposes)
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I'm on holiday |
Posted by: Panther - 04-20-2016, 07:39 PM - Forum: News and Announcements
- Replies (7)
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Hey Guys,
I'm on holiday for a week, so some game updates might be a little delayed.
I will still be around checking on the server and processing VIPs, and that kind of thing.
But updates to Guild war and othe things might be delayed a little bit.
I do want to finish working on guild war to reset/start automatically isntead of just being on and also add enemy/ally guilds and scoring based on kills, ect, which is all unde way i just dont have my main pc to continue writing and updating it at this time.
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Guild War |
Posted by: Panther - 04-10-2016, 06:03 PM - Forum: News and Announcements
- Replies (13)
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So I've released a trial version of Guild War and/or what Guild War will be.
Basically the Idea is to attack the guild post and get the highest score.
The Guild Territory (Big area under spawn) will become active during guild war, meaning that you will be able to build/edit in this region and also PVP will be forced on wether you're in a guild or not.
There is a Guild Pole (Target Dummy) at the center and each hit = 1 point for your guild. If you're not in a guild then nothing happens, you just risk being killed.
The goal is to attack the guild post as much as possible to score the highest points for your guild. When finished Guild war will last 24 hours and the winners will be awarded build rights to the guild terrtory (and maybe a special chat tag or something) for the week.
At the moment, guild war is just on, because im not finished with it, but PVP is forced on and the scoreboard is counting, so go nuts in the meantime.
Interesting TIP for guild wars is you can create a bounty for another player (/bounty) and kill people who are trying to attack the guild post which will result in them being sent to prison, creating space for you to attack the guild post yourself 
I'll post some more updates when i get time to implement them. Goals are to have automattically starting guild war on a set day and automatically ending and calculating the winners. Auto toggling owner/edit status of guild territory and desinging a better guild post (which will still be a target dummy, just a nicer build i guess)
Eventualyl ill also add enemy/ally guilds, but this is doesnt really change anything when it comes to war, since pvp is either on or off, theres no way to really use allies/enemies in pvp apary from penalising/rewarding kills of ally/enemy guilds which i might add later.
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VIP Winners |
Posted by: Panther - 04-03-2016, 03:31 AM - Forum: News and Announcements
- Replies (14)
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This months Gold VIP Winner is...
Gold VIP Winner: VortexGuy4190
This months Silver VIP Winner is...
Silver VIP Winner: LightTail
This months Copper VIP Winner is...
Copper VIP Winner: sirsplendid (PM Me to Claim for a friend)
Thank you all so much for your support!
We hope you have fun here on Panther's Terraria Server!
Runner up winner for 250,000,000 soul shards is Johnny Stardust
Runner up winner for 100,000,000 soul shards is malloy
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Updates and World Reset |
Posted by: Panther - 03-28-2016, 09:52 PM - Forum: News and Announcements
- Replies (9)
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So I've been working on guild war, but some other things like the deadlocks and crashes and new spawn for world reset have taken priority.
A few updates to Seconomy and Just have been installed to put an end to the deadlock/crashes that cause the server to be down for several hours, HOWEVER this may have created a new issue causing roll backs so ill be looking further into this before proceeding.
Furthermore, I'll likely be doing a world Reset this weekend and changing the Spawn Circle in to a Quare to create some extra land plots with 2 extra large plots as well as a Guild Territory which will be used in the furture for Guild War
Regards
Panther
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Bounty Hunter |
Posted by: Panther - 03-16-2016, 06:40 AM - Forum: News and Announcements
- Replies (16)
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So I've finished, i think, implementing the bounty hunter feature.
Basically I'm trying to add more cash sinks but also make it a bit of fun.
You can now add a PVP Type "bounty" on other players using /bounty
Anyone can create another bounty for another player, min/max reward levels apply, but basically you spend X amount on a bounty and if you or anyone else kill the player the bounty was for, you earn the reward amount and the player killed is sent to prison for a little while.
I wanted to add this before I add the purge/guild war feature, since forced pvp will make bounties a little more interesting.
anyway, let me know if there are any issues.
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Further to PVP ideas? |
Posted by: Panther - 03-09-2016, 05:46 PM - Forum: News and Announcements
- Replies (30)
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So I was thinking more about the World/Open PVP Event and throught I might just incorporate it into Guilds and call it Guild War?
I'm thinking Every Friday will be Guild War where anyone in a guild and not inside a region will be forced to enter PVP. And for people who dont want to do it can just not join a guild or stay inside a region.
Anyone in a guild who kills another player from anotehr guild will score points. Points will be collected all friday and at the end the guild whoever ever has the most kills wins and will get some kind of reward?
I'm really not sure what the reward will be at this stage though... I guess it might just be fame?
I will want to add the bounty hunter feature as well though, so i dunno.
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Updates |
Posted by: Panther - 03-08-2016, 06:19 AM - Forum: News and Announcements
- Replies (4)
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I've made a few minor adjustments to some features.
Because the colour tag in guild names adds like 12 exctra characters to a chat line and because the devs of terraria dont think this is a bug i've removed it because it forces a new line of chat and is just kind of annoying to look at .
Further to that, I've chnanged the chat in minigames. If you're in a minigame only other players in that mini game will see you chat. This should help keep out a bit of spam when playing mini games so you can actuyally chat with the players in game easier.
Further to this, as a lot of people are in favour of less world resets, I've decided to make it a 2-3 month thing instead, depending on how over crowded the map gets.
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New PVP Idea Thoughts? |
Posted by: Panther - 03-06-2016, 11:12 PM - Forum: News and Announcements
- Replies (19)
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So, i know not everyone is a hardcore pvper, but I was thinking about making another scheduled event to occur on Fridays or between certain hours every day just for a bit of fun.
The idea I have is something like this...
Forced PVP enabled for anyone in the open world (Open world meaning not inside a house/region) on a Friday or between 12pm and 1pm certain days or something like that... (IF players and interested in the idea we can irion out the details/schedule later.
During the "purge" PVP kills will be recorded into a seperate kind of highscore board and players would be able to create bounties on other players, meaning you Create a Wanted status or Bounty to kill another player. If someone makes the kill, they claim the bounty reward.
I'm also thinkgin of a PVP points system, so anyone killing other players get X amount of pk (player killer) points high will be recorded in a kind of notorious high score ranking....
IF you're not a hardcoreplayer, you can always stay indoors (inside your house region ) during the purge time.
If anyone has other suggestions or ideas ill see if they're feasable and in line with this idea.
On a side note, this is kind of why I want to do away with the current 4 class ranking system, and have basic leveling system and utilise a PVE/PVP based ranking system based off the most active players in PVE/PVP, ect instead, but more on this later...
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