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ALL End Game Classes
#11
(05-08-2017, 05:14 PM)Therealmrcreeper Wrote:
(05-08-2017, 04:18 PM)SamGaming Wrote: Mage-You do NOT need a mana flower.Set the mana key to a key thats easy to bind with,then you can use an avenger emblem that (correct me if I'm wrong) gives an extra 18% damage.
Warrior and Ranger-Why do you need fetid backnacks/dart pistol ;-; in my op,they are weak as hell.

Anyways.Besides that I personally think it really comes down to personal prefereance.You may use a mana flower but again,you can set mana as a key like "Q" but if you don't want to do that then you can go forthe mana flower.Just in my book it's a huge no no.

Overall great guide hanna.I would just like to clarify I like this guide.I just dissagree on a few things.
Again,keep up the great work.
GL

"The Avenger Emblem is a Hardmode accessory that grants 12% increased damage to all weapons." - Terraria Wiki
You were close :/
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Call for the Vector?
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#12
Maybe Include Permbuff Lists With These For Vips
[Image: lifebuzz-4dbb0a0ea63163abddaabea2ccc1a658-thumb_400.gif]
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#13
All damage buffs - wrath, rage, striking moment (melee), magic power (magic), tipsy, archery (ranged- bows and repeaters), damage nebula, werewolf, Clairvoyance (magic), and sharpened (melee)
All defense buffs - endurance, ironskin, and dryad's blessing
All regen buffs - life drain, regeneration, life nebula, rapid healing, heart lantern, cozy, amd honey
General buffs - lifeforce, well fed, shadow dodge, mana regeneration, and mana nebula

If there is anything missing, use http://terraria.gamepedia.com/Buffs
[img=0x406]http://www.ec-fontaine-nanterre.ac-versailles.fr/IMG/jpg/partition_tableau_d_une_exposition.jpg[/img]  Les Tableux D'une exposition - Modest Mussorgsky
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#14
Updated
Added permbuff for classes (vip only).

After finishing this I'll give my opinion on how to improve the server
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#15
(05-08-2017, 04:18 PM)SamGaming Wrote: Mage-You do NOT need a mana flower.Set the mana key to a key thats easy to bind with,then you can use an avenger emblem that (correct me if I'm wrong) gives an extra 18% damage.
Warrior and Ranger-Why do you need fetid backnacks/dart pistol ;-; in my op,they are weak as hell.

Anyways.Besides that I personally think it really comes down to personal prefereance.You may use a mana flower but again,you can set mana as a key like "Q" but if you don't want to do that then you can go forthe mana flower.Just in my book it's a huge no no.

Overall great guide hanna.I would just like to clarify I like this guide.I just dissagree on a few things.
Again,keep up the great work.
GL

Remove mana flower ?, using * key, is very annoying and you are losing some points of ss shards in farm and giving advantage to the enemy in pvp.
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#16
(05-06-2017, 02:57 PM)Hanna Domingues Wrote: End Game Classes setups
Here is the information you need for your class
All accessories have 'Menacing' prefix
but Tank class accessories have 'Warding' prefix

[Image: tumblr_opluzvLot31vxpolno1_400.png]
[Image: tumblr_oplufrbKz51vxpolno1_500.jpg]
[Image: tumblr_oplu1psB3R1vxpolno1_500.jpg]

◼Tank/Melee  ◼Ranger/archer
◼Mage         ◼Summoner
◼Extra buffs and ammo for Ranger class

Vip Only
Unbala...Permbuffs

Tank/warrior
/permbuff add 2 5 25 26 48 58 59 63 113 114 115 117 148 151 165 175 181 186

Ranger
/permbuff add 2 5 26 48 58 59 63 93 112 113 114 114 117 148 151 175 181

Mage
/permbuff add 2 5 6 7 26 29 58 59 63 103 113 114 115 117 148 151 175 178 181

summoner
/permbuff add 2 5 26 48 58 59 63 110 113 114 115 117 150 148 151 175 181                                                     

version 1.4
Thank you hanna, very helpful!
Keep up the good work!
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#17
I would recomend a RoD for summoner to get away faster
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#18
You'd only be able to use it once
after that you'd take damage until the debuff wears off
[img=0x406]http://www.ec-fontaine-nanterre.ac-versailles.fr/IMG/jpg/partition_tableau_d_une_exposition.jpg[/img]  Les Tableux D'une exposition - Modest Mussorgsky
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#19
what are the weapon upgrades?
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#20
(06-23-2017, 01:58 AM)Glenn Wrote: You'd only be able to use it once
after that you'd take damage until the debuff wears off

It's only six seconds
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