04-18-2014, 12:08 AM
I dont beleive it does. I was offering to make it. I didn't see it when i looked at least.
Its hard to be clean when you play in the dirt.
Suggestions?!?
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04-18-2014, 12:08 AM
I dont beleive it does. I was offering to make it. I didn't see it when i looked at least.
Its hard to be clean when you play in the dirt.
04-20-2014, 02:24 PM
(This post was last modified: 04-20-2014, 02:24 PM by UltimatePandaman.)
Hmm lets see ... Maybe some ''plugin'' with which we would have some PVP ranking system and the top players would get SS based on their position in the raking ladder?
PS: I really hate violance
i dont want too many things but
Disable meteor collisions: if people still need meteorite, make it so there is a meteorite spot in a regen region/in it's own regen region. meteor colisions are destroying too many houses. Make it so /superking requires you to pay more SS to summon it because you can make profit off of it, increase the price to 25,000 (this is so donors do not abuse the command) Make it so that the "Newbie" rank cannot build because 99% of greifers are that rank. ![]() do u liek mudkipz? ~ Coel (04-20-2014, 02:24 PM)UltimatePandaman Wrote: Hmm lets see ... Maybe some ''plugin'' with which we would have some PVP ranking system and the top players would get SS based on their position in the raking ladder? pvp rank stat recorder sounds like a fun idea, ill look into it (04-20-2014, 03:19 PM)Sir. Doom Wrote: i dont want too many things but i might do that too... it doesnt take much effort to get 1-2 ranks first.
04-25-2014, 08:26 PM
me and my roommate were coming up with ideas for some chest-shop items, we could do it during the summer (up here in Florida) and code because we share my account and host a shop chest place where you can buy and sell all (not banned) items by clicking on the chest and you get that item <the chest name will have a number in its place (amount of ss)> and dragging an item into that chest (if the item is not there, the item will just bounce right back into your inventory) so yeah... I hope you take my ideas into consideration!
-Super Jack1234567890
04-26-2014, 09:26 PM
You can already use the /shop command to buy items
most items are in the shop, the only ones that are not are weapons, accessories and armor. but you can buy many of the materials.
04-27-2014, 07:07 AM
I know but what I am talking about is so actual people can set up real shop with a command like, /cshop <amount of ss>
05-09-2014, 10:47 AM
Okay, this economy is going to have to adjust for inflation.
Raising the vote rewards is going to make it so FMoon and PMoon items had better go for at least 2mil. Not sure if Black Lens can be /shopped, but the demand for that is going to explode. Thankfully, I'm stocked up on Sight. I had a black lens once... sigh. Same with Truffle Worms. I'm not sure if Fishron is going to join the existing Sharknado event, but I think a tiny enclosed arena will be no good for him. From what I've seen, he's not like Golem or Plantera. Open-space will be good. Preferably in the jungle, too, so Plantera can join her own invasion without being OP. Okay, and the reward for trivia should either be increased, or the rate at which it's offered should be increased. More trivia = higher incomes. I personally prefer the reward to be increased rather than the rate, because it stinks to be constantly on edge waiting for the next question. Finally, I'm not happy with how PvP works. The penalty for PvP death is very discouraging to people like me. I say reduce the penalty for PvP death to zero ( or roughly zero), and reduce the rewards for PvP kills to the point that it's roughly as profitable as killing monsters. That's how it worked on 2DForts, a dedicated PvP server that I used to play on a lot. I was highly addicted to that server before it was left behind in 1.2. Finally, the starter chest. Considering we start in Hardmode, I have an item suggestion: Nightmare/Deathbringer Pickaxe. In order to progress without making purchases or cleaning up after arena battles, you have to make these tools in order to go through molten, cobalt/palladium, etc. But not only is it unlikely that a new player will be able to venture into the Corruption/Crimson without being murdered by Herplings/Corruptors, but there's no way to break the hearts/orbs. They're sealed off, and bombs are not allowed. So that's why I propose we add those two from the get-go. And the Jetpack in the starter chest was unnecessary. I think Rocket Boots will do. To counteract the lack of wings, we should add a high-altitude warp so everyone has access to Wyverns. (I grudgingly acknowledge that this was a good idea from Teeria Legends.)
05-14-2014, 01:58 PM
lol panther sorry I PMed you about my idea AGAIN forgetting I already suggested it, sorry
Adding onto the chest-shop topic: There is a plugin on Minecraft that I frequently see that is exactly like this. The chest has a stock of items, people can right/left click on the sign above it with a set sell price/buy price, and the money will go into the player's account even if they are offline. Now I'm not sure if this can implemented into Terraria, but if it can, it would be a great addition to the server. I know most things can be bought in the shop, but I think we should limit the shop to only tiles, walls, decorations, and crafting stations. Then people could have shops stationed around this map with this feature, with weapons and other non-shop items. I personally like the thought of player-owned shops. Player shops opens up a plethora of unique interactions among players, which I like. It would give us a better economy, the ability to buy from offline players, and a more 'refined' source of income. We could even have a donator-only shop as well.
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