10-20-2013, 04:06 AM
Just an FYI,
For the next map Ill be adding a number of things
I'll be making a custom map, probably make it have multiple temples, corruption AND crimson, multiple dungeons and a lot more sky islands.
All also generate the maximum number of chests, which i think is 1000, even though I use the infinite chests plugin.
All these areas will be Regenerating too, instead of protected, meaning every hour or so, chests will refill and the default existing chests will be proteted... As for the dungeon, crimson, temples, ect, they will be breakable, but will revert back to their original state every 15 minutes or so, so that people can harvest the walls, items ect, but not greif them
Also also be taking some existing building from the current map, that the mods worked on. for example the plantera tower, and the golem tower.
Id also like to see a crimson tower and a corruption tower. but im not sure.
The sky islands will probably just be protected though
For the next map Ill be adding a number of things
I'll be making a custom map, probably make it have multiple temples, corruption AND crimson, multiple dungeons and a lot more sky islands.
All also generate the maximum number of chests, which i think is 1000, even though I use the infinite chests plugin.
All these areas will be Regenerating too, instead of protected, meaning every hour or so, chests will refill and the default existing chests will be proteted... As for the dungeon, crimson, temples, ect, they will be breakable, but will revert back to their original state every 15 minutes or so, so that people can harvest the walls, items ect, but not greif them
Also also be taking some existing building from the current map, that the mods worked on. for example the plantera tower, and the golem tower.
Id also like to see a crimson tower and a corruption tower. but im not sure.
The sky islands will probably just be protected though