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Server NPCs...
#1
Panther,
I'm new to the server, but I've enjoyed it more than any other server I've visited so far. My only concern is the NPC situation. The way they are currently setup can be very prroblematic, because I never know if the NPC I need will be accessable when I need them. They are either not there (happens most often...they are killed or gone somehow), piled on top of each other, or scattered all over the map. Just wondering if something could be done about the chaos. Thanks for your time.
#2
Nothing more can be done about it than is currently done, other than have houses for them at spawn, but that'd take too much space to make look good.
#3
They are already close enough to the spawn point, but the teleporters could be removed to eliminate their constant relocation. Just have them there all the time.
#4
Maybe we can provide small hutments like a city for the new spawn in the new map and designate them to the new maps it can be made easily enough and i am ready to help with the construction if needed. We can locate them somewhere away from the spawn and provide the /warp npcs for the warp (since they die cause of the arena being near the spawn) it wont be a hassle to just teleport to a hutment somewhere on the map (maybe near the pvp arena or somewhere equally remote. Besides this there can also be a ban on king and queen statue placements which will eliminate the chances of them being spawned elsewhere.
#5
Good points. I think just removing the statues would help greatly. Every npc to their own slot, period. I like the hutment idea even better though. A nice little apartment complex somewhere out of the way with a warp option would be perfect imo. Smile
#6
I know this isn't related to the topic, but with the new map, you might want to consider putting the spot at /afk in a spot that isn't right next to the arena.

~BAA

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