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#11
Yeh i like the ideas of 4thshadow. Minigames that have rewards can be more fun



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#12
Yeah like the mystery boxes that is in a post already
And make a raw prize for the team or player 100k or a certain item
Send memes plz,I have more than 900 memes on my phone and i know them all.


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#13
(10-17-2015, 08:18 PM)4thshadows Wrote: I've come up with a list of ideas for simple ways to improve each minigame.

Conquer:
- Completely remove spikes from the game
- Extend the time limit
- Allow using party chat
- Make leaving the game before it ends count as a loss in the high scores
- Change the high score system to not count higher losses as better. For example, right now someone with 3 wins and 0 losses will be lower         in rank than someone with 3 wins and 1 loss.

Races:
- Make the high scores based on fastest times rather than number of wins
- Don't have a race end once one person wins. Races are far less fun when one person that knows how to win wins every time.
- Don't allow spectators in the temple race. Some people have been thinking its okay for spectators to activate traps during races.

Bomberman:
- Make the arena smaller. As it is, a lot of time is wasted getting through blocks that don't need to be there.

All:
- Change /handofgod (or replace with another command?) so that it can't be used to heal people in minigames
- Add a rule listed in /rules about spectator interference in minigames
- Add a /bounty command. This would allow putting a reward on winning minigames without abuse being possible. It would also be easier to start minigames and more fun to play them. A bounty command could make pvp more interesting if the command allows entering player names instead of minigames.

This is really good feed back.

Bomberman:
I used to be a lot bigger. It's now actualy size of the old nintendo bomberman and i will probably leave it as it 

[Image: 02sH3KY.png]

Races:
I was going to do shorttest time... but then people would just hack, tp to the end and get a highscore of like 2 seconds... that would be crap.
I probably won't stop spectators... but if people are constatnly greifing races in tracks with active traps please report them to a mod. they may be banned.
Also, as im not using time to record winners, it ends when someone wins... it will probably stay this way too... iuf you want to practise, buy the items and practise Tongue

Conquer:
I've revamping items. Changing it to Warriors/Ranger/Mage instead of just having a bunch of items at the start you will be able to change classes
I'll be making the map bigger and the time limit longer.
I've now added party chat permissions. good idea.


All Games
I'll work on sorting high scores by wins > losses, so players with equal wins consider losses if i can...
Ill add abandoners to losers too.
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#14
Awesome, thanks!
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#15
Well...
This isn't kinda fair to consider leaving to be losing u know I lag a lot and my router always run out of juice JUST ALWAYS
Send memes plz,I have more than 900 memes on my phone and i know them all.


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#16
Are you working on the minigame prizes? It would be more fun to play Big Grin
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#17
(10-18-2015, 02:14 PM)youssefbsh Wrote: Well...
This isn't kinda fair to consider leaving to be losing u know I lag a lot and my router always run out of juice JUST ALWAYS

I dont think many people would have this issue very often... certainly not more than the amount of people who DC right before they lose so they don't get stats recorded...

Abandoners will have a loss recorded.
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#18
Highscores saying Duel Highscores on all game types is fixed
Highscores sort by Wins and then losses if multiple players have same win count.
Conquer now has a 25minute limit.
All players that dc or use /quit will be counted as a loser in highscores (suck it up Tongue)
[Image: banner-1.png]
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#19
after 3 abandons will they be sent to low prio conquer?
Its hard to be clean when you play in the dirt.
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