09-13-2015, 06:02 AM
Good News Everyone!
I've been taking a lot of crash dumps and giving them to wolfje. Wolfje has in turn found and fixed a number of bugs.
I've updated all plugins and tshock to the latest version, this new version handles tiles a little differently. At the end of the day, everything should still work exactly the same, just with less lag overall.
Further to these updates, as many of you are probably already aware, I've implemented a new game type, Spleef. I've also added high score records for this new game.
I've pretty much finished all the touches on it, it seems to run pretty well, many random tiles and inventory sets imepleented to keep it fresh.
Please note that since spleef resets your inventory for the game, please try to avoid starting/joining and new games around the time the Server Maintenance is occuring... I've have put in my best efforts to ensure your inventory doesn't get lost, but unexpected thigns can happen... you have been warned.
I've been taking a lot of crash dumps and giving them to wolfje. Wolfje has in turn found and fixed a number of bugs.
I've updated all plugins and tshock to the latest version, this new version handles tiles a little differently. At the end of the day, everything should still work exactly the same, just with less lag overall.
Further to these updates, as many of you are probably already aware, I've implemented a new game type, Spleef. I've also added high score records for this new game.
I've pretty much finished all the touches on it, it seems to run pretty well, many random tiles and inventory sets imepleented to keep it fresh.
Please note that since spleef resets your inventory for the game, please try to avoid starting/joining and new games around the time the Server Maintenance is occuring... I've have put in my best efforts to ensure your inventory doesn't get lost, but unexpected thigns can happen... you have been warned.