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New Game Type and Updates - Printable Version +- Panther's Terraria Forum (http://www.terraria.tls.id.au) +-- Forum: Panther's Terraria Server (http://www.terraria.tls.id.au/forumdisplay.php?fid=1) +--- Forum: News and Announcements (http://www.terraria.tls.id.au/forumdisplay.php?fid=2) +--- Thread: New Game Type and Updates (/showthread.php?tid=2009) Pages:
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RE: New Game Type and Updates - malloy - 09-30-2015 can you move conquer underground instead of spawn? a lot of players are trying to interfere by turning PVP on and attack participants. also, the team on the right isn't always so fortunate when pillars spawn and have minions attack their building/defensive modes. so I would believe it's best if all mini games (except for spleef) remain underground. RE: New Game Type and Updates - Panther - 09-30-2015 yeah, but underground has the background wall, so there would never be any light.... I was going to add a bigger region around the arean to disable mobs and pvp to protect the conquer arena. That being said, I was also going to make the Conquer arena slighly bigger again. RE: New Game Type and Updates - A N O N Y M O U S - 10-02-2015 All ideas so far seem good, (09-28-2015, 11:08 AM)Nosef Wrote: Can you make death a bit detrimental like longer spawn time since I noticed that the current conquer's respawn rate is quite fast, like if you're being invaded, dying was a swift way to guard your place with no repercussion. Making it 5 - 10 seconds till the next respawn would make players to think twice before fighting the enemy. I like the idea of making death more detrimental but delaying spawn rate would make the game less fast paced which is bad IMO. Maybe just move the spawn point further away from the teams alter/cross. That way you cant just spawn in and defend again instantly. (09-29-2015, 05:11 PM)Azuredaw Wrote: I dont know if its possible, but it would be great (my opinion) to make like a shop inside your base (blue, red) and buy things like kits as youseff said or spikes it would be great to moderate the items people can get, anyways just an idea idk if it can be implemented with Tshock and those things. Brilliant idea, maybe the shop just sells something different every game? maybe it could sell bombs/wooden spikes/traps? (09-30-2015, 07:02 PM)malloy Wrote: can you move conquer underground instead of spawn? a lot of players are trying to interfere by turning PVP on and attack participants. also, the team on the right isn't always so fortunate when pillars spawn and have minions attack their building/defensive modes. Yes extremely annoying, just needs arena to be extended / the point at which u can turn on PVP. but people can be in the arena toggle pvp on and kill someone before it turns it off. I would also make the area to the outside of the bases(castles) wider, that way its harder for people to block of the entrance. Also would like to see maybe a few different alters the enemy team has to destroy? Maybe make the arena taller? and have another "castle room" in the sky? this one could be in the centre of the map and have both teams alters located inside that way whoever gets there first can destroy the other teams alter and then block of access for the other team EDIT: "/highscore conquer" would be nice, Spoke to flounder and he said it probably wont be added because its a team game? but theres no harm in asking right? Thats all I got for now, will edit if I think of anything new RE: New Game Type and Updates - Panther - 10-02-2015 thanks anon, see the new news post. |